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Mobile Services: Augmented Realities, QR Codes, & Apps

Location: Online
$250 (Simmons GSLIS Alumni Price $200)
May 1 - May 31, 2012 - PDPs: 15 Canceled

Are you trying to develop your library's mobile services to engage your community? Augmented Reality offers endless opportunities to engage users using knowledge and content within your library and local community. QR codes also offer many easily implementable and affordable ways to enhance your existing media efforts.

This workshop will examine:

  • The basics of Augmented Reality and QR codes - What are they and how they work
  • How Augmented Reality and QR codes are being used around the world and within libraries
  • How to build Augmented Reality apps and QR code apps for your library

Workshop participants will leave the course with a solid understanding of the basics and mechanics of Augmented Reality and QR codes. They will have 20 easy ways to implement Augmented Reality projects and/or QR codes in their libraries and communities.

All Course participants will select and complete either a simple QR code course project or a simple Augmented Reality course project to give them practical experience working with these technologies.

Bonnie Roalsen: Bonnie Roalsen is Head of Children's Services at the Dover Town Library, and an Independent Consultant specializing in mobile technology, digital literacy, creative programming, and youth services. Bonnie was named a Library Journal Mover & Shaker in 2007 for her work incorporating digital media and tools into public library service.

Please note: While we try to be as accurate as we can be with our workshop descriptions, please contact GSLIS CE or the workshop instructor to ensure that the class meets your expectations for content, format, rigor, etc.


Questions? Email us at slisce@simmons.edu or call (617) 521-2803